package utils;

/**
 * Class holds board button's icons name for each piece on game board.
 * Used to allow each class that uses the icons to use them without
 * being dependent on certain strings
 */
public class IconNames {

	// members
	public static final String WHITE = "white_"; 
	public static final String BLACK = "black_";
	public static final String PAWN = "Pawn";
	public static final String KNIGHT = "Knight";
	public static final String BISHOP = "Bishop";
	public static final String ROOK = "Rook";
	public static final String QUEEN = "Queen";
	public static final String KING = "King";
	public static final String CREATURE = "creature";
	public static final String CREATURE_COLLIDE = "creature-collide";
	public static final String CREATURE_ATTACK = "creature-attack";
}